Summary
This is yet another "item modifier setting invalid component causing crash" bug. Here, the new set_ominous_bottle_amplifier item modifier does not clamp or validate the amplifier, causing a crash.
Steps to Reproduce
Give yourself a stick.
Run the following command:
/item modify entity @s hotbar.0 {function:"set_ominous_bottle_amplifier",amplifier:10}/item modify entity @s hotbar.0 {function:"set_ominous_bottle_amplifier",amplifier:10}Pause the game.
Expected Result
The game does not crash.
Actual Result
The game crashes.
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