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MC-269897

Breezes will continuously pathfind to a spot even if held back by damage, leading to easy kills

The Bug:

It’s not very common to replicate out in the open, but comes up often in certain Trial Chamber rooms; sometimes when hostile, Breezes will try to walk to a specific spot before shooting. If held back at all, like by a player continuously swinging a weapon at them, they will not give up trying to move here, instead becoming trapped in a cycle of moving foresrd then being knocked back until death.

 

The expected behavior is them changing focus back to shooting or jumping.

Steps to reproduce:
This issue is a little hard to reproduce, as it is situational, but definitely effects Breeze fights. A video will be attached that clearly shows this bug.

  1. Wait for a Breeze to start pathfinding and walk up to it

  2. Under the right circumstances (which happen often to me in casual gameplay but was a grind in testing gameplay), the Breeze will not correct perform the behavior its meant to when a player is close and keep shooting, instead it will insist on continuing to pathfind, which leaves it as a sitting duck

  3. Keep hitting it and observe how it dies without much fight back

[media]

In an alternative situation, this Breeze is trying to pathfind out of the water, and thus completely ignores is objective to shoot at the playe while i was up close, meaning if I had the proper weapons to fight back it would have died without countering. Note how it started again as I backed off, this behavior was meant to be fixed

[media]

Attachments

Comments 3

Can you update the issue with clear steps to reproduce?

Updated with steps to reproduce and videos

When trying to reproduce this issue, the breeze will indeed try to path find towards its chosen position during my repeated attacks, however after a second or two it will change selected AI task and opt to fire a wind charge at me to get me away from it.

In your example you use a sword to kill it very quickly, which may be barring you from allowing it enough time to change it's AI task. Can you reproduce the issue with your first or a lower damage weapon? Also shown in the video, it seems the breeze even changes the block it's trying to path find to half way through you attacking it. I assume this based off its facing direction changing.

Orbic

(Unassigned)

Unconfirmed

(Unassigned)

24w12a, 1.21.3, 1.21.4 Release Candidate 3

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