Drowned, Husk, Zombie, Skeleton without a bow, Vindicator, Zombified Piglin, etc., mobs will be silent for 0.1 seconds if they get too close to the player.
Drowned, Husk, Zombie, Skeleton without a bow, Vindicator, Zombified Piglin, etc., mobs will be silent for 0.1 seconds if they get too close to the player.
Is it that the audio is being cut out? Could you please provide more information on the issue, and some reliable steps to reproduce it?