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MC-249910

Warden "Nearby Closest" sound is unused

Wardens get summoned after a sculk shrieker is triggered thrice. If they cannot be summoned, they would play the Warden whines sound. Nearby Closest is never used.

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Comments 4

I can confirm this behavior.

This isn't fixed in 22w15a, the sound is still accessible from command and I am not aware of a scenario where this sound triggers in the game.

Indeed not fixed, i can reproduce this issue on 22w16b.
Setup example:

[media]

Still an issue in 22w18a, please reopen.

CalXee

Erik Broes

Confirmed

Important

Sound

unused, warden

22w13a, 22w18a

22w14a, 22w19a

Retrieved