mojira.dev
MC-249138

Certain mob animations do not pause with the game

The bug

Certain mob animations will continue to play even when the player pauses the game.

Known affected mobs:

  • Enderman (aggro shaking)

  • Axolotl (walking animation slows down exponentially upon pause instead)

  • Frog

  • Warden (experimental snapshot)

How to reproduce

  1. Find/summon any affected mob/entity.

  2. Trigger one of the appropriate animations.

  3. Pause the game mid-animation.

  4. ❌ Animation keeps playing instead of stopping with everything else.

Attachments

Comments 1

Thank you for your report!
We're tracking this issue in MC-1940, so this ticket is being resolved and linked as a duplicate.

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mbanders

(Unassigned)

Unconfirmed

(Unassigned)

1.18.2, 22w11a

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