In the snapshot for 1.18.2 they made seed 0 work like every other seed but to have a random seed in datapacks you had to use 0 as seed as without it it fails
In the snapshot for 1.18.2 they made seed 0 work like every other seed but to have a random seed in datapacks you had to use 0 as seed as without it it fails
Thank you for your report!
We're tracking this issue in MC-195717, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.