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MC-241992

/playsound always shows succeded message even when the sound does not exist

It should instead show the error message, as it can be confusing for newer players.

[media]

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Duplicate of MC-8102, which is WAI as sounds are handled on the client, and /playsound is handled on the server: it just asks the clients to play a sound with a specific ID, which may or may not exist on the client. In other words, the server doesn't know which sounds are valid or not. Translation keys in JSON chat components are a similar issue.)

Wrong link? But yes that explanation is correct

Apologies, the correct link is MC-81025

Thank you for your report!
We're tracking this issue in MC-81025, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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Dmitry Konev

(Unassigned)

Unconfirmed

(Unassigned)

1.18 Pre-release 5

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