When backing up a world, the toast message uses the world folder name instead of the world name (from level.dat). This is despite the world name being used in all other parts of the GUI to refer to the world.
Steps to reproduce
Find a world where the world folder name is different to the world name
Make an in-game backup of the world
Observed behaviour
The toast uses the name of the world folder
Expected behaviour
The toast would use the user-specified world name
Screenshots
World name is "The void..."
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