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MC-226753

Goats will sometimes jump "through" the world border

When goat is near the world border and jumps, it will sometimes pass through the world border.

How to reproduce

  1. Change world border using command:

    /worldborder set 10
    /worldborder set 10
  2. Spawn goat inside of world border

  3. Execute:

    /execute as @e[type=minecraft:goat,limit=1,sort=nearest] run data modify entity @s Brain.memories."minecraft:long_jump_cooling_down".value set value 1
    /execute as @e[type=minecraft:goat,limit=1,sort=nearest] run data modify entity @s Brain.memories."minecraft:long_jump_cooling_down".value set value 1

Attachments

Comments 5

Can confirm. You can alter the goat's data through the use of the following command to make it perform a long jump:

/execute as @e[type=minecraft:goat,limit=1,sort=nearest] run data modify entity @s Brain.memories."minecraft:long_jump_cooling_down".value set value 1
/execute as @e[type=minecraft:goat,limit=1,sort=nearest] run data modify entity @s Brain.memories."minecraft:long_jump_cooling_down".value set value 1

Can confirm in 1.17.

Can confirm in 1.17.1.

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I cannot seem to reproduce this issue in 1.21.2. My steps were to set the world border to 10, spawn a lot of goats, then place armor stands outside of the border. Putting the command inside of a repeating command block and waiting for the goats to ram never resulted in them leaving the border. Can you still reproduce this issue in the latest version? If so, it would be helpful to know how.

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@unknown I was able to reproduce this twice by using the exact same steps, it may take a few attempts but some goats should exit the world border:

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xrup

(Unassigned)

Community Consensus

Gameplay

Low

Mob behaviour

1.17 Pre-release 1, 1.17, 1.17.1, 1.18 Release Candidate 1, 1.18, 1.21.3

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