Aside from being inconsistent with iron bars, this also has the undesirable effect of making lone panes appear almost completely invisible, which they should not be.
The texture is used correctly on edges which are actually connected, just not the ones that aren't.
A fixed resource pack may be attached to this in future.
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Actually, iron bars also just grab the center 2 pixels of the texture, there just happens to be texturing there.
Can confirm