mojira.dev
MC-194627

Dye system is broken

The current way that dyes work isn't correct. There are too many primary colors, and not enough secondary colors. It's innaccurate of how it works in the real world.

In the real world, there are three primary colors: Magenta, Cyan, and Yellow. According to the official minecraft wiki, only one of those is a primary, and there are four others (excluding black and white) which the game considers primaries, despite the fact that they aren't in the real world.

Ideally, all dyes would be constructed in a way that they can always be traced back to some combonation of magenta, cyan, and yellow, along with white and black if necessary. I know that the current dyes are based off of combos of the additive primary colors, red green and blue, so converting the system to the subtractive colors shouldn't be too difficult.

Comments 4

This report is invalid. This a feature request not a bug. For feature request go here: https://feedback.minecraft.net/hc/en-us

No, this isn't a feature request. This is a bug, as it is behavior which should not occur, yet somehow does.

Thank you for your report!
However, this issue is Invalid.

You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit Minecraft Suggestions on Reddit or visit the Feedback website.

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No, this is a bug report. This documents behavior which should not occur, yet somehow does. You are an incorrect person.

BlueManedHawk

(Unassigned)

Unconfirmed

(Unassigned)

1.16.1

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