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MC-190887

Soul sand hitboxes are inconsistent

It's pretty well known that soul sand is shorter than a full block, but unlike grass paths and farmland, which have similar models, its collision bounds are not accurately represented by its selection bounds of 16x16x16, since it actually is only 14 pixels tall

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The collision box and hitbox of blocks are separate for precisely this reason

@tryashter (i don't know how to reply rip) i know the'yre separate, but recently a lot of hitboxes and collision boxes were merged, such as the hopper, anvil, chests, most bells, cobblestone walls, etc. and this seems like a decent inconsistency to me. of course, soul sand has been in the game for a long time and is very well-known, so changing it might have some issues. additionally, making the model non-full for a block that naturally occurs in bulk might have some performance issues attached too.

Can confirm in 20w49a. In my opinion, this is most likely a feature that WAI.

Can confirm in 21w03a.

ouroya

(Unassigned)

Confirmed

Hitboxes

1.15.2, 1.16 Release Candidate 1, 1.16, 1.16.4, 20w49a, 21w03a, 1.20.6, 24w20a

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