The bug
When a shulker opens its shell, it can push armour stands with the tag {Marker:1b}. Expected behaviour would be that the armour stand doesn't move.
How to reproduce
Spawn a shulker on the ground
Summon a marker armour stand above the shulker
/execute at @e[type=shulker,limit=1,sort=nearest] run summon armor_stand ~ ~1 ~ {Marker:1}/execute at @e[type=shulker,limit=1,sort=nearest] run summon armor_stand ~ ~1 ~ {Marker:1}Wait until the shulker opens its shell slightly
→ ❌ The armour stand is pushed upwards
Fixed in 21w03a.