Well, I attempted to make an interesting boss fight using the Illusion Illager.
Thing is, the Health on it, and the other Illagers will not change no matter what I do.
In 1.12.2, the /entitydata says it works, but checking, it doesn't.
in 18w01a, it says the /data merge entity works, but checking, it doesn't.
This is very sad.
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/summon minecraft:illusion_illager ~15 ~1 ~ {CustomName:"Head Illusioner",CustomNameVisible:1,PersistenceRequired:1b,FallFlying:1,ArmorItems:[{id:"minecraft:dye",Damage:4,Count:1},{},{id:"minecraft:elytra",Count:1},{id:skull,Damage:3,Count:1b,tag:{SkullOwner:{Id:"a024cb0c-6f05-45e5-b4e3-369984721032",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWM2NzhjOWY0YzZkZDRkOTkxOTMwZjgyZTZlN2Q4Yjg5YjI4OTFmMzVjYmE0OGE0YjE4NTM5YmJlN2VjOTI3In19fQ=="}]}}}}],Health:500,Attributes:[{Name:"generic.movementSpeed",Base:0.6f},{Name:"generic.attackDamage",Base:7}],HandItems:[{},{id:"minecraft:bow",tag:{ench:[{id:48,lvl:5},{id:49,lvl:2},{id:50,lvl:1}]},Count:1}],HandDropChances:[0.1F,2F],ArmorDropChances:[2F,2F,0F,2F],ActiveEffects:[{Id:3,Amplifier:0,Duration:2147483647,ShowParticles:0b},{Id:5,Amplifier:0,Duration:2147483647,ShowParticles:0b},{Id:8,Amplifier:2,Duration:2147483647,ShowParticles:0b},{Id:10,Amplifier:199,Duration:100},{Id:12,Amplifier:0,Duration:2147483647,ShowParticles:0b},{Id:21,Amplifier:99,Duration:2147483647}]}/summon minecraft:illusion_illager ~15 ~1 ~ {CustomName:"Head Illusioner",CustomNameVisible:1,PersistenceRequired:1b,FallFlying:1,ArmorItems:[{id:"minecraft:dye",Damage:4,Count:1},{},{id:"minecraft:elytra",Count:1},{id:skull,Damage:3,Count:1b,tag:{SkullOwner:{Id:"a024cb0c-6f05-45e5-b4e3-369984721032",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWM2NzhjOWY0YzZkZDRkOTkxOTMwZjgyZTZlN2Q4Yjg5YjI4OTFmMzVjYmE0OGE0YjE4NTM5YmJlN2VjOTI3In19fQ=="}]}}}}],Health:500,Attributes:[{Name:"generic.movementSpeed",Base:0.6f},{Name:"generic.attackDamage",Base:7}],HandItems:[{},{id:"minecraft:bow",tag:{ench:[{id:48,lvl:5},{id:49,lvl:2},{id:50,lvl:1}]},Count:1}],HandDropChances:[0.1F,2F],ArmorDropChances:[2F,2F,0F,2F],ActiveEffects:[{Id:3,Amplifier:0,Duration:2147483647,ShowParticles:0b},{Id:5,Amplifier:0,Duration:2147483647,ShowParticles:0b},{Id:8,Amplifier:2,Duration:2147483647,ShowParticles:0b},{Id:10,Amplifier:199,Duration:100},{Id:12,Amplifier:0,Duration:2147483647,ShowParticles:0b},{Id:21,Amplifier:99,Duration:2147483647}]}There is the Summon command.
I also tried using the Health Boost potion effect, as you can see, which didn't do anything. So possibly still a bug, just not what I thought? Or does this MaxHealth thing block the potion effect from even working as an intended use?
Your 1.12 command contains invalid syntax; you did not specify the "Health" key. Regardless, the
Healthtag is the current health and cannot exceed their maximum health. You have to change both their current and maximum health:(and in the future, please provide the commands in text form rather than image form)