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MC-122083

/gamerule GameLoopFunction bugged out in 1.12.2

I'm trying to finish a map project before I move on to the snapshots, but a bug has been occurred, stopping me from looping any function. As you can see from the screenshot, the gamerule itself seems to be bugged out, showing up 2 separate gamerules when tab completed. I'm not able to tab complete functions as well, contrary to /function, which I can. This not only whappens in one world, but this happens in fresh new worlds as well.

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You created 2 new gamerules, one named GameLoopFunction and one GameLoopfunction. The correct name (case-sensitive) is gameLoopFunction, which should work correctly. If it does not, please let me know and I'll reopen the issue.

The ability to create new gamerules accidently is definitely a source of confusion – and it is planned for removal in 1.13 (might have already happened, I don't remember completely).

How can I remove the custom gamerule?

I'm not entirely sure, actually. You might need to use an NBT editor to manually delete the tags for the rules in the world's level.dat.

CivetKitty

(Unassigned)

Unconfirmed

Minecraft 1.12.2

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