Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-140621 | snow in the air above the ice |
Duplicate
|
|
||
| MC-140616 | houses with water can be generated too close to another structure |
Awaiting Response
|
|
||
| MC-140615 | houses can be generated in the air over a fault |
Duplicate
|
|
||
| MC-140614 | water can fill an enclosure in a village |
Duplicate
|
|
||
| MC-140611 | In New Villages, somes houses are generated a block over the water. |
Duplicate
|
|
||
| MC-140610 | floor with the same biome block between 2 biomes : there is no gradient. |
Duplicate
|
|
||
| MC-140609 | filling holes with dirt instead of sand. |
Duplicate
|
|
||
| MC-140608 | Pïllager Outposts too near a village |
Duplicate
|
|
||
| MC-140607 | houses inside a hill |
Duplicate
|
|
||
| MC-140606 | New Villages : door is too high or too low |
Duplicate
|
|
||
| MC-140605 | New Villages : houses too high/low with grass at their bases |
Fixed
|
|
||
| MC-140604 | door obstructed by decoration structure |
Duplicate
|
|
||
| MC-140603 | paths cut on the vertical axis |
Duplicate
|
|
||
| MC-140338 | In villages the houses do not crush the grass |
Duplicate
|
|
||
| MC-140337 | Normal villages are not well generated |
Duplicate
|
|