Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-300003 | Entities resting on a happy ghast fall through when a player is not standing/hovering above it |
Won't Fix
|
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| MC-300001 | Happy ghasts riding another entity do not sync their rotation visually as their driver turns |
Confirmed
|
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||
| MC-300000 | Players desync when teleporting all users riding a happy ghast |
Confirmed
|
|
||
| MC-299999 | Teleporting a happy ghast with riders to its current position causes it to move downwards |
Confirmed
|
|
||
| MC-299998 | Teleport command does not tab-complete properly with single-entity selectors |
Duplicate
|
|
||
| MC-260874 | Display entity chained interpolation has inconsistent behavior |
Fixed
|
|
||
| MC-260857 | Display entities summoned with initial transformation interpolate incorrectly from default transformation during next transformation |
Fixed
|
|
|
|
| MC-260285 | Applying an identical transformation will result in the previous interpolation repeating instead of having no effect |
Confirmed
|
|
||
| MC-260232 | Cherry blossom particles are accessible from vanilla datapack |
Won't Fix
|
|
||
| MC-260208 | Display entities in spawn chunks with interpolation_duration greater than 0 visually reset to default transformation on rejoin |
Fixed
|
|
|
|
| MC-260207 | Improperly formatted log error for certain nbt tags with required values |
Fixed
|
|
||
| MC-260000 | Saved Y Pos of entities mounted on display entities does not update internally in NBT |
Fixed
|
|
||
| MC-259999 | Entities mounted on display entities do not visually update until after resync |
Fixed
|
|
|
|
| MC-259964 | Display Entity does not resume interpolation outside of spawn chunks |
Awaiting Response
|
|
||
| MC-259963 | Display Entity incorrectly resumes last interpolation from default transformation on chunk load |
Duplicate
|
|
||
| MC-259195 | Using /ride on an entity in another dimension causes client/server desync |
Fixed
|
|
|
|
| MC-256361 | Mouse position is remembered after switching windows and opening a menu with pause on lost focus disabled |
Won't Fix
|
|
||
| MC-250000 | Allays and villagers create ghost items when they take items from a stack and cannot fit the whole stack in their inventory |
Fixed
|
|
|
|
| MC-249999 | Passenger allays cause ridden entity to move at abnormal speed |
Confirmed
|
|
||
| MC-249998 | Anvil removes empty enchant during renaming |
Won't Fix
|
|
||
| MC-249984 | note_block is inconsistently spelled as noteblock in the allay_deliver_cake_to_noteblock advancement |
Fixed
|
|
|
|
| MC-248855 | Structure blocks do not rotate item frames correctly when loading in certain cases |
Confirmed
|
|
||
| MC-248519 | Structure blocks do not mirror certain special entity properties correctly when loading |
Confirmed
|
|
||
| MC-241741 | Certain names are listed twice in the credits |
Fixed
|
|
|
|
| MC-230329 | Shader includes cannot be referenced in program shaders |
Confirmed
|
|
||
| MC-227018 | Changing or reloading resource packs does not reload core shaders until reloading a second time |
Fixed
|
|
|
|
| MC-223072 | [MARK DUPLICATE] Multiline comments with too many asterisks cause shaders to hang forever |
Duplicate
|
|
||
| MC-221307 | Shader Normal values on block/item models are inaccurate on rotated faces |
Confirmed
|
|
||
| MC-220887 | Shader includes fail to compile correctly when missing newline at end of file |
Fixed
|
|
|
|
| MC-220269 | Shader texture coordinate wrapping mode causes screen effects like glowing to wrap where they shouldn't |
Fixed
|
|
|
|
| MC-218990 | Transparency buffers start with blue background instead of empty background |
Fixed
|
|
|
|
| MC-218765 | Glowing effect no longer renders around translucent pixels |
Works As Intended
|
|
|
|
| MC-213971 | Dripleaf grows through all blocks |
Duplicate
|
|
||
| MC-200833 | Repeated teleport between dimensions causes entities to disappear until relog |
Cannot Reproduce
|
|
||
| MC-200003 | Reloading a shader after passing invalid uniforms fails to update shader |
Confirmed
|
|
||
| MC-200002 | Spawn eggs occasionally spawn passengers naturally despite custom nbt |
Duplicate
|
|
||
| MC-200001 | Holding a loaded crossbow in offhand and using a mainhand item inconsistently combines animation in third person |
Fixed
|
|
||
| MC-187426 | Crash with fabulous graphics when toggling clouds from main menu |
Duplicate
|
|
||
| MC-187406 | Game crashes when joining in disabled dimension |
Fixed
|
|
||
| MC-187364 | Disabling and enabling dimension datapack disables nether and end |
Fixed
|
|
||
| MC-184634 | Worldgen setting with seed 0 is interpreted as an ASCII code |
Awaiting Response
|
|
||
| MC-173875 | Item frames cannot be interacted with after unloading and reloading the chunk |
Fixed
|
|
|
|
| MC-171611 | Nylium does not match Netherrack variant when bonemealed |
Won't Fix
|
|
||
| MC-171367 | Warped Fungi item does not match block texture |
Fixed
|
|
|
|
| MC-171301 | Stained glass and other transparent blocks no longer render their inside face in item drop form |
Works As Intended
|
|
||
| MC-171297 | Soul Sand Valley Floating Islands Buffet generator fails to generate |
Duplicate
|
|
||
| MC-170886 | Alt+F3 debug graph no longer functions |
Fixed
|
|
|
|
| MC-169840 | Drinking a level 1 potion under a level 2 beacon and leaving results in the effect being lost |
Fixed
|
|
|
|
| MC-169839 | Certain potion effects that override lower level effects don't get removed after their duration ends |
Fixed
|
|
|
|
| MC-169832 | Transparent item models have inconsistent rendering when a glowing entity is present |
Fixed
|
|