Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-174442 | Pillager's crossbow doesn't lose durability |
Duplicate
|
|
||
| MCPE-174441 | Wandering trader despawns even when nametagged |
Works As Intended
|
|
||
| MCPE-174440 | Zombie villagers bug |
Duplicate
|
|
||
| MCPE-161933 | The leaves of nether trees never despawn |
Invalid
|
|
||
| MCPE-161354 | Anything that isn't a cube is bugged underwater |
Duplicate
|
|
||
| MCPE-161352 | Villagers often climb their workstation |
Duplicate
|
|
||
| MCPE-160404 | Visual bug of waterlogged stairs |
Duplicate
|
|
||
| MCPE-158870 | Seagrass is glitching sometimes, when it's in 1 block deep water |
Duplicate
|
|
||
| MCPE-158484 | Villagers are randomly despawning, even with nametags on |
Duplicate
|
|
||
| MCPE-158482 | Villagers get stuck near ladders |
Duplicate
|
|
||
| MCPE-155714 | Fancy graphics are very glitchy |
Duplicate
|
|
||
| MCPE-155713 | Skulk veins can grow on skulk sensors |
Duplicate
|
|
||
| MCPE-155712 | Grass growing underwater |
Duplicate
|
|
||
| MCPE-155354 | Shadow bugs when fancy graphics on |
Fixed
|
|
||
| MCPE-155300 | Zombies that hold items in their hand won't despawn yet |
Duplicate
|
|
||
| MCPE-155299 | Villagers still get stuck near trapdoors and stairs |
Duplicate
|
|
||
| MCPE-155117 | Armour glitches for people who join my world |
Duplicate
|
|
||
| MCPE-155116 | Mobs get stuck near trapdoors |
Duplicate
|
|
||
| MCPE-154639 | Wandering trader llamas won't despawn once their lead breaks |
Cannot Reproduce
|
|
||
| MCPE-154638 | Performance slow down and lag caused by zombies that hold items in their hand |
Duplicate
|
|