Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-126286 | GUI scale slider is broken |
Duplicate
|
|
||
| MC-224093 | Players and skeletons hold bows differently |
Duplicate
|
|
||
| MCPE-125963 | Back faces of leaf blocks are rendered |
Confirmed
|
|
||
| MCPE-125961 | Certain held items play the "breathing" animation when view bobbing is turned off |
Cannot Reproduce
|
|
||
| MCPE-125958 | Vignette effect when deep underground is not smooth |
Confirmed
|
|
||
| MCPE-125951 | Shield animation absent |
Fixed
|
|
||
| MCPE-121185 | Block lighting inconsistencies |
Confirmed
|
|
||
| MCPE-119761 | Chat messages overlap |
Fixed
|
|
||
| MCPE-119760 | Path and farmland incorrect hitboxes |
Duplicate
|
|
||
| MCPE-119758 | Punch sound out of sync |
Confirmed
|
|
||
| MCPE-119756 | Tall grass spawn rates are bugged |
Duplicate
|
|
||
| MCPE-119753 | Block breaking animation doesn't properly overlay/integrate with block texture |
Duplicate
|
|
||
| MCPE-119750 | 3rd person sprinting animation appears too slow while holding jump |
Duplicate
|
|
||
| MCPE-119749 | End portal bobs along with first person view |
Won't Fix
|
|
||
| MCPE-119745 | Underwater render distance stuck at lowest preset regardless of settings |
Confirmed
|
|
||
| MCPE-119742 | Fire block model planes intersecting |
Confirmed
|
|
||
| MCPE-119738 | Excessive/jittery viewmodel sway |
Duplicate
|
|