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Key
Summary
Status
Reporter
Assignee
Created
MC-239694
Igloo can generate on ice
Duplicate
bugi74
MC-202675
Sound/visuals difference when shooting through "air" between stairs/bottom slap and water on top
Duplicate
bugi74
MC-12395
Player spawnpoint used in monster spawning seems to be unaffected by sleeping in bed or /spawnpoint command
Incomplete
bugi74
MC-11208
The big tree generator handles tree height variable incorrectly
Fixed
bugi74 migrated
MC-10806
Stairs-block collision ray tracing method forgets to tell when it has finished.
Incomplete
bugi74
MC-10046
Random destination routine has a small statistical tendency to move more north west (fix included)
Fixed
bugi74 Erik Broes
MC-7488
Village siege's spawn location is calculated incorrectly (fix included)
Fixed
bugi74 migrated
MC-7432
Real zombie sieges fail to start (fix included)
Fixed
bugi74 migrated
MC-7294
Structures can be generated with different parts at different height
Invalid
bugi74
MC-7200
Cave/tunnel generation may cut tunnels a bit too soon (fix included)
Fixed
bugi74
MC-7196
Nether cave/tunnel generator produces incorrect/cut tunnels
Fixed
bugi74 Jens Bergensten
MC-7192
The generation of "terrain" surface layer in Nether produces local straight artifacts/glitches (partial fix included)
Fixed
bugi74
MC-6820
The generation of terrain surface layer produces local straight glitches (fix included)
Fixed
bugi74 Jens Bergensten