Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-217380 | Fog is too bright in caves / Can see the sky - More obvious at lower render distances |
Duplicate
|
|
||
| MC-180366 | Snow particles appear dark around light sources |
Duplicate
|
|
||
| MC-179489 | Soul torch particles are fullbright - not affected by surrounding light |
Works As Intended
|
|
||
| MC-138129 | Lighting appears darker on some blocks in 1.13 than in 1.12 (Doors, Beds, Banners, possibly more) |
Awaiting Response
|
|
||
| MC-132266 | Audio Issue - Stereo panning is too intense depending on where the player is facing |
Duplicate
|
|
||
| MC-130445 | Underwater "fog" color does not match water block color |
Won't Fix
|
|
||
| MC-127369 | Zombies transform into Drowned mob after returning to dry land from water |
Works As Intended
|
|
||
| MC-127368 | Attempting to sprint through 1-block shallow water with Depth Strider boots engages swimming animation |
Duplicate
|
|
||
| MC-127366 | Turtle Shell Water Breathing effect begins counting down as soon as feet touch the water. |
Fixed
|
|
|
|
| MC-99264 | 1.9 - Note Blocks slightly out of tune from previous versions. |
Awaiting Response
|
|