Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-232036 | Lush cave foliage generates floating due to mineshaft generation |
Invalid
|
|
||
| MC-232031 | Mineshafts cause big dripleaf blocks to float |
Invalid
|
|
||
| MC-216589 | Abandoned Mineshafts don't delete dripstone in certain situations |
Fixed
|
|
|
|
| MC-206028 | Pressing F1 after zooming in with the Spy Glass delays the lens animation |
Duplicate
|
|
||
| MC-178906 | Stair blocks use side texture as icon instead of 3D block model |
Invalid
|
|
||
| MC-178867 | Water color/gradient sometimes has wrong colors for the biome |
Duplicate
|
|
||
| MC-178343 | Hoglins unable to breed |
Cannot Reproduce
|
|
||
| MC-177875 | Lodestone Compass behaves like a regular compass when not in hotbar |
Duplicate
|
|
||
| MC-176829 | Snowy Tundra generates grayscale grass with no snow on top. |
Duplicate
|
|
||
| MC-176529 | Shield has a glitchy enchantment glow on the handle, even without an enchantment |
Duplicate
|
|
||
| MC-175538 | Fish/Swimming sounds are louder than they should be |
Fixed
|
|
|
|
| MC-175098 | Sprint particles are rendered while sneaking directly from a sprint |
Duplicate
|
|
||
| MC-174586 | Creating a Buffet Floating Island SoulSand Valley world causes the game to hang |
Duplicate
|
|
||
| MC-174489 | Shroomlight preferred tool is now both Axe and Hoe |
Fixed
|
|
|
|
| MC-174488 | Shroomlight breaking and placing sound is the same as Netherrack |
Invalid
|
|
||
| MC-148219 | Path Blocks spawn under Plains Village Well |
Duplicate
|
|
||
| MC-147864 | Trapdoor forces player under it when closed |
Duplicate
|
|
||
| MC-129902 | Armor slots in inventory are upside down in terms of placement |
Duplicate
|
|