Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-305203 | Accuracy of /rotate with relative coordinates depends on entity's previous rotation |
Confirmed
|
|
||
| MC-303149 | Commands with specific arguments can crash the game in a deep function recursion |
Fixed
|
|
|
|
| MC-300846 | The /rotate command doubles the target entity's motion each time it is run |
Fixed
|
|
||
| MC-299951 | `selector` can create an unresolved text component temporarily in a resolvable location |
Confirmed
|
|
||
| MC-298516 | While running /dialog clear and /dialog show every tick, pressing the warning button just after joining the world can crash the game |
Fixed
|
|
|
|
| MC-279766 | Accuracy of /tp with relative coordinates depends on entity's previous position/rotation |
Confirmed
|
|
||
| MC-278440 | Some entities rotate slightly on their own after some time |
Community Consensus
|
|
||
| MC-277803 | Loot tables do not allow setting the max_stack_size of an item to be less than its count |
Confirmed
|
|
||
| MC-277797 | Forked commands can run /return multiple times for the same function |
Confirmed
|
|
||
| MC-277661 | Constantly rotating the player to their current rotation using /rotate produces jittery camera movement |
Fixed
|
|
||
| MC-277546 | Newly summoned display entities require a delay of about one frame on the client side to start interpolation |
Won't Fix
|
|
||
| MC-277345 | Container blocks from items with both container and container_loot components lose items from container component when serialized |
Community Consensus
|
|
||
| MC-277341 | Result of /execute if items command can overflow |
Won't Fix
|
|
||
| MC-276702 | When a command triggers an advancement/enchantment, the function calls of its reward/entity_effect gets delayed |
Works As Intended
|
|
||
| MC-276312 | Scores get lost when a mob converts to another mob |
Duplicate
|
|
||
| MC-276284 | Summoning/loading an entity with a lot of passengers causes significant lag |
Confirmed
|
|
||
| MC-276263 | explosion_power nbt does not work for minecarts with tnt |
Fixed
|
|
|
|
| MC-270782 | /damage command no longer launches fireballs |
Works As Intended
|
|
||
| MCPE-179363 | Teleporting the initial executor affects the positions of other branches in execute command |
Works As Intended
|
|
||
| MC-269091 | AttributeModifiers NBT with missing fields is not upgraded correctly to components |
Fixed
|
|
|
|
| MC-258269 | Infinite durability for riptide trident |
Duplicate
|
|
||
| MC-252865 | Powering the command block at the chunk boundary does not save the powered state |
Confirmed
|
|
||
| MC-231642 | Nested /execute command does not work properly |
Duplicate
|
|
||
| MC-231016 | Can summon entities with the same UUID by pausing the game |
Won't Fix
|
|
||
| MC-147638 | Command blocks lose their NBT data |
Duplicate
|
|