Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-99989 | Insane stuttering when playing on multiplayer servers |
Invalid
|
|
||
| MC-99954 | Invalid item entities without actual items exist. |
Duplicate
|
|
||
| MC-99899 | Console Spam involving Generation of Crash Report. [Negative index in crash report handler (0/10)] |
Awaiting Response
|
|
||
| MC-99893 | Exception when generating chunk when creating world with one layer. (Caused by not enough heap space) |
Duplicate
|
|
||
| MC-99447 | Zombies can tick themselves |
Cannot Reproduce
|
|
||
| MC-99044 | Sheep no longer spawn in chunks and worlds made in 1.9 and after. |
Cannot Reproduce
|
|
||
| MC-98648 | Weapon cooldown on pickaxes is offset with linear functions |
Awaiting Response
|
|
||
| MC-98429 | Crash After Death |
Invalid
|
|
||
| MC-96867 | Villagers run toward Zombies when they are breaking doors. |
Awaiting Response
|
|
|
|
| MC-96862 | klijo,iloh Mobs can spin around |
Duplicate
|
|
||
| MC-96861 | Chat immediately exits upon death. |
Duplicate
|
|
||
| MC-96860 | Mobs continue to attack player when a villager closes door |
Duplicate
|
|
||
| MC-96859 | Ignore. |
Invalid
|
|
||
| MC-96693 | Unable to attack mobs through closed doors, though there are holes in them. |
Duplicate
|
|
||
| MC-96691 | LWJGL crashes with too much memory. |
Invalid
|
|
||
| MC-96688 | Player can't open door at night |
Cannot Reproduce
|
|
||
| MC-96687 | Player takes void damage to quickly. |
Duplicate
|
|