Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-192184 | Enderman not teleporting correctly when attacking a player |
Cannot Reproduce
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| MC-181971 | Elytra enchantment glint doesn't render |
Duplicate
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| MC-178027 | Baby Strider doesn't have it's cold skin when riding adult Strider that has the cold skin |
Duplicate
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| MC-178022 | Unable to summon Strider and Zoglin with "IsBaby" tag |
Duplicate
|
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| MC-175992 | Striders are not part of the "Two by Two" advancement challenge |
Fixed
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| MC-172760 | Ghasts in Soul Sand Valley spawns at alarming rate |
Duplicate
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| MC-172117 | Hoglin has a dark green and red texture on the 3rd line of its hair pixels |
Duplicate
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| MC-172112 | Hoglin walking sound is subtitled as "Hoglin dies" instead of "Footsteps" |
Fixed
|
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| MC-171234 | Items don't get burned up by fire using Flint and Steel |
Duplicate
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| MC-163089 | Saddle texture on horses/donkeys appear black or completely broken |
Fixed
|
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| MC-163085 | Textures on some horses and donkeys/mules appear black/white on their hair and tails |
Fixed
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| MC-162520 | All entities appear slightly darker after blaze3d engine upgrade in earlier snapshots |
Duplicate
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| MC-160655 | Gamerule fallDamage automatically set to "false" when updating your worlds to the latest snapshot (19w36a) |
Duplicate
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| MC-160654 | Bee hive texture on top gets an error when it hits honey level 5. |
Duplicate
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| MC-159983 | Bees duplicate leads after leading it to their nest/hive |
Duplicate
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| MC-159391 | Honey Bottle gets consumed in creative mode |
Duplicate
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| MC-159389 | Bees don't apply for the challenge advancement "Two by Two" |
Duplicate
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| MC-158433 | Villagers restock their trades non-stop when they work in 1.14.4 |
Duplicate
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| MC-156432 | Players fall through blocks when dismounting riding entities (Boat/Minecart) in a 2 block high tunnels |
Duplicate
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| MC-156234 | Pillagers do not spawn at the Pillager Outpost in customizable superflat worlds |
Duplicate
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| MC-156211 | Tamed animals (wolves, cats, parrots) don't propely teleport in 1.14.4 pre2-7 |
Duplicate
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| MC-153866 | Players are still able to run when either eating, blocking and using range weapons |
Duplicate
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| MC-148574 | Potion effects gets removed after using "totem of undying" |
Duplicate
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| MC-148468 | Naming vindicator "Johnny" will attack the ravager and witches even if they are a part of raiding |
Duplicate
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| MC-148465 | Baby villager makes the "disagree" sound twice when right clicked on |
Cannot Reproduce
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| MC-148458 | Ridable mobs aren't knocked back upon death |
Fixed
|
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| MC-148428 | Player sneaking / crouching animation is not shown when flying down in creative and spectator mode |
Works As Intended
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| MC-148387 | Pillager Patrols sometimes stay still when they see a player |
Works As Intended
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| MC-148358 | Baby foxes holding items are shifted |
Fixed
|
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| MC-148357 | Foxes still run away from wolves, even if they are tamed |
Fixed
|
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| MC-148356 | Foxes holding items are lowered by a pixel or 2 |
Fixed
|
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| MC-148243 | Mobs stop attacking/follow you after you hit it |
Awaiting Response
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| MC-148179 | Ender dragon fly in circles after shooting projectile at her and never comes down to the portal |
Fixed
|
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| MC-148044 | Foxes look weirdly at you after killing rabbit/chicken when jumping |
Fixed
|
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| MC-147976 | Shears don't lose durability when shearing a sheep |
Duplicate
|
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| MC-147713 | Villager will swim very fast up to the surface rather than slow |
Duplicate
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| MC-147711 | Drowned no longer have a different swimming animation |
Fixed
|
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| MC-147694 | Mobs no longer get repelled by shields |
Confirmed
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| MC-147690 | Killing stray with a bow/crossbow from 50 meters doesn't give you the challenge advancement "sniper duel" |
Duplicate
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| MC-147591 | Cat type "Jellie" doesn't spawn in villages upon world generation |
Fixed
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| MC-147568 | Potion effects gets removed after leaving The End dimension |
Duplicate
|
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| MC-147566 | Baby fox hitbox is shifted |
Fixed
|
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| MC-147565 | Foxes body model are 2 pixel higher when sleeping |
Fixed
|
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| MC-147516 | Hostile mobs will sometimes stop attacking/following their target when directly next to it |
Fixed
|
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| MC-147273 | Igloo structures still has their villager and zombie villager type from plains |
Confirmed
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| MC-147271 | Fishes, guardian and drowned don't spawn in upgraded worlds and new created worlds |
Duplicate
|
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| MC-147268 | Villagers don't run away from ravagers, pillagers, vindicators, evokers, zombies or husks |
Fixed
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| MC-147144 | Mob AI are a bit broken. |
Duplicate
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| MC-146808 | Drowned don't attack Wandering Trader |
Duplicate
|
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| MC-146805 | Trader Llamas don't attack zombies, drowned, husks, zombie villager and illagers |
Fixed
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