Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-300801 | Interactive collision issue |
Invalid
|
|
||
| MC-300015 | Entities' collection order and ticking order get scrambled on chunk reload |
Invalid
|
|
||
| MC-296897 | Fast moving entities freeze the server which causes watchdog crash x2 |
Fixed
|
|
||
| MC-296099 | Nether portal collision is or isn't working depending on the cardinal direction |
Fixed
|
|
|
|
| MC-295975 | Armor stands with NoGravity:1b completely ignore block face collisions |
Confirmed
|
|
||
| MC-295841 | Interactive collision check path is broken |
Fixed
|
|
|
|
| MC-295688 | Piston movement is not applying block effects to entities |
Fixed
|
|
||
| MC-277135 | Entity collision order is now locational |
Fixed
|
|
|
|
| MC-276876 | Lava cauldrons deal less damage to boats and minecarts than before |
Fixed
|
|
|
|
| MC-275437 | Fast moving entities freeze the server which causes watchdog crash |
Fixed
|
|
|
|
| MC-272438 | End crystal entities can't go through an End portal anymore |
Fixed
|
|
|
|
| MC-272399 | Primed TNT entities can't go through an End portal anymore |
Fixed
|
|
|
|
| MC-268451 | Hoppers can't pull honey bottles from bee hives or bee nests |
Fixed
|
|
||
| MC-240998 | Portals no longer load chunks as non entity processing |
Fixed
|
|
|