Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-275111 | Two animals in a boat look sideways instead of at the player when lured |
Community Consensus
|
|
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| MC-222104 | Beacon beam fog is incorrectly computed |
Fixed
|
|
|
|
| MC-212142 | Applying glow ink on signs doesn't render the text bright without also having applied a custom color |
Fixed
|
|
|
|
| MC-212117 | Placing glow lichen in lava creates waterlogged glow lichen |
Fixed
|
|
|
|
| MC-208990 | Resource leak in RegionFile |
Plausible
|
|
||
| MC-208530 | Clicking adult animals with their spawn egg to spawn a baby doesn't play the sound of the spawned baby |
Duplicate
|
|
||
| MC-208528 | Feeding tamed baby wolves and cats causes them to sit down/stand up |
Fixed
|
|
|
|
| MC-207625 | Datapacks with custom dimensions are non-portable when it comes to custom dimensions and choosing random seeds |
Duplicate
|
|
||
| MC-199227 | Jukebox sound source incorrectly positioned |
Duplicate
|
|
||
| MC-197926 | Water buckets cannot be emptied in not-replaceable waterlogged blocks |
Duplicate
|
|
||
| MC-189818 | Endermen see too dark in spectator mode when F1 game overlays are visible |
Awaiting Response
|
|
||
| MC-176390 | Nether vegetation generates only on the highest possible place, lower places look barren and empty |
Duplicate
|
|
||
| MC-176379 | Climbing of animals on ladders is inconsistent |
Invalid
|
|
||
| MC-176373 | Lava displacing block emits smoke particles too high |
Confirmed
|
|
||
| MC-176366 | Endermen don't get hurt by splash potions of water |
Duplicate
|
|
||
| MC-176357 | Fungus trees don't replace Nylium with Netherrack when growing |
Duplicate
|
|
||
| MC-175246 | Difficulty command breaks monster spawning |
Invalid
|
|
||
| MC-174661 | Soul Speed boots decrease durability in creative |
Duplicate
|
|
||
| MC-173993 | Texture inconsistency: Warped and crimson fungi have rings? |
Works As Intended
|
|
||
| MC-161323 | Entities render without fog |
Cannot Reproduce
|
|
||
| MC-155758 | Endermen don't pick up non collidable blocks |
Fixed
|
|
|