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Key
Summary
Status
Reporter
Assignee
Created
MC-135186
Pistons can only be re-pulsed 5 or more gameticks later.
Fixed
PistonDoor migrated
MC-135185
All redstone components can become stuck in a powered state when indirectly unpowered
Fixed
PistonDoor migrated
MC-135173
When a sticky piston ejects an observer into another observer the 2 output pulses are too close together
Duplicate
PistonDoor
MC-135172
Under certain conditions pistons can't be powered for the first 2 gameticks after being moved
Fixed
PistonDoor migrated
MC-134300
Inconsistency with update order when pistons retract other pistons
Fixed
PistonDoor migrated
MC-134298
Observers don't detect retracting sticky pistons
Fixed
PistonDoor migrated
MC-134297
Observers detect moved blocks late in 1.13
Fixed
PistonDoor migrated