Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-224894 | Light tickets are released too early |
Fixed
|
|
|
|
| MC-224893 | Replacing Chunk Futures causes several issues |
Confirmed
|
|
||
| MC-224729 | Partially generated chunks are not saved in some situations |
Awaiting Response
|
|
||
| MC-199966 | Lightmaps for chunks before light stage get erased upon reloading |
Confirmed
|
|
||
| MC-198987 | Stripping uninitialized lightmaps causes data loss |
Confirmed
|
|
||
| MC-197524 | Border chunks do not enforce neighbors to be loaded, causing light updates to get stuck |
Fixed
|
|
|
|
| MC-196725 | Lightmaps get lost upon unloading chunks |
Awaiting Response
|
|
||
| MC-196614 | Queued lightmaps are ignored for skylight propagation and initialization |
Awaiting Response
|
|
||
| MC-196542 | Small cleanup for skylight propagation code |
Fixed
|
|
|
|
| MC-183841 | Worldgen tasks cannot be canceled |
Community Consensus
|
|
||
| MC-177729 | Chunks are (effectively) loaded from disk on the main thread |
Plausible
|
|
||
| MC-177726 | Player chunk tickets can get lost in some situations |
Plausible
|
|
||
| MC-177715 | Player chunk tickets can get lost when re-added right after their removal |
Plausible
|
|
||
| MC-177685 | ChunkTaskPrioritySystem not working as intended |
Community Consensus
|
|
||
| MC-170012 | Lightmaps are missing for initial skylight |
Fixed
|
|
||
| MC-170010 | Sky-lightmaps not properly initialized |
Fixed
|
|
|
|
| MC-169913 | Lighting engine is not threadsafe |
Awaiting Response
|
|
||
| MC-162080 | PalettedContainer is not threadsafe |
Awaiting Response
|
|
||
| MC-148723 | Skylight not correctly propagated from empty subchunks |
Fixed
|
|
|
|
| MC-148580 | Server lighting still broken in 1.14 pre-4 |
Fixed
|
|