Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-143979 | The order in which tile entities get processed changes after reloading |
Confirmed
|
|
||
| MC-142768 | Mobs can suffocate below blocks, if the eye height isn't inside the collision box |
Fixed
|
|
|
|
| MC-141485 | Spawn chunks changed size from 16/17 to 23 side length |
Invalid
|
|
||
| MC-141484 | Entities stay on the global list even when the chunk unloaded |
Fixed
|
|
|
|
| MC-141483 | Changing the render distance can cause chunks to stay loaded |
Fixed
|
|
||
| MC-141482 | /forceload loads an area one chunk larger than specified |
Works As Intended
|
|
|
|
| MC-141480 | /forceload query can not be run from functions or command blocks |
Invalid
|
|
|
|
| MC-140985 | Scheduled ticks get lost when leaving chunks (Redstone components get stuck) |
Fixed
|
|
|
|
| MC-140853 | Being close to the end island causes out of memory and file descriptor exhaustion |
Fixed
|
|
|
|
| MC-130942 | Errors, warnings and 10 second freeze on loading list of singleplayer worlds |
Fixed
|
|
|
|
| MC-125044 | Signing-GUI of Book and Quill does not interpret TextComponent of the Author |
Duplicate
|
|
||
| MC-123217 | Moving blocks don't inherit behaviors of the block they hold |
Confirmed
|
|
||
| MC-120596 | Hopper don't pick up items under certain conditions |
Confirmed
|
|
||
| MC-119808 | Minecarts drop their items offset in the positive direction |
Fixed
|
|
|
|
| MC-119807 | Breaking inventories next to walls can cause items to glitch away |
Fixed
|
|
||
| MC-110455 | Crash while using a lot of pistons/slime blocks (java.lang.IllegalArgumentException: Cannot get property) |
Duplicate
|
|
||
| MC-110247 | Moving blocks can move entities into other moving blocks (also when they move in a different direction) |
Fixed
|
|
|
|
| MC-110244 | Moving blocks use 0,0,0 as surrounding to calculate their bounding box |
Fixed
|
|
|
|
| MC-110094 | Entities can fall through moving fences |
Fixed
|
|
|
|
| MC-109604 | Removing a powered observer does not cause all needed updates |
Duplicate
|
|
||
| MC-109399 | Entities inside the base of an extended piston get moved in front of it on retraction |
Fixed
|
|
|
|
| MC-108673 | Fences and cobble walls moved by pistons don't move entities in the upper part of their collision box |
Fixed
|
|
|
|
| MC-108469 | Chunk-wise entity lists often don't get updated correctly (Entities disappear) |
Fixed
|
|
||
| MC-108358 | Crash when 32 or more pistons retract in a single chunk (IllegalArgumentException) |
Fixed
|
|
|
|
| MC-99321 | Hoppers cannot pull items from double chests if second chest is blocked |
Fixed
|
|
|
|
| MC-97813 | Old strongholds "change position" and distance to origin is too high |
Works As Intended
|
|
|
|
| MC-89043 | Slime blocks moved by pistons often fail to bounce up the player |
Fixed
|
|
||
| MC-89030 | Pistons warp entities too much (Pistons pull entities in/through blocks) |
Fixed
|
|
|
|
| MC-88843 | Items don't move up when stuck in block |
Fixed
|
|
|
|
| MC-88833 | Pistons don't move/bounce entities |
Fixed
|
|
|
|
| MC-88101 | Retracting blocks don't move/bounce entities correctly |
Fixed
|
|
|
|
| MC-88100 | Slime blocks moved by pistons don't move entities (but only set the motion) |
Fixed
|
|
||
| MC-88099 | Slimes/magma cube with NoAI-Tag still can damage the player |
Fixed
|
|
|
|
| MC-88098 | When unloading a hopper minecart it gets unlocked |
Fixed
|
|
|
|
| MC-88097 | Snow blocks receive (useless) random updates and can get destroyed when there is a light glitch |
Fixed
|
|
|
|
| MC-88096 | When using spawn eggs on fences the mobs fall through |
Fixed
|
|
|
|
| MC-88095 | Nights don't get skipped when the last player is set to specator mode |
Fixed
|
|
|
|
| MC-81738 | Crash: IndexOutOfBoundsException on Tesselating block in world |
Fixed
|
|
|
|
| MC-73302 | Block collision box issues (mobs glitch through blocks and more) |
Fixed
|
|
|
|
| MC-72868 | Mobs glitch through the ground under certain conditions |
Fixed
|
|
|
|
| MC-72806 | When using /stop server executes the shutdown sequence twice (and hangs if players are online) |
Fixed
|
|
|
|
| MC-56541 | Redstone torches (and other redstone components) have inconsistent timings |
Fixed
|
|
|
|
| MC-50367 | Bad hit boxes and eye positions |
Fixed
|
|
|
|
| MC-29534 | Pigs (without swords) spawn pigmen with swords when struck by lightning |
Works As Intended
|
|
||
| MC-29424 | Players appear offset for other clients after going through nether portals |
Fixed
|
|
|
|
| MC-28348 | Structures (witch huts, nether fortresses etc.) don't get saved with the world file |
Duplicate
|
|
||
| MCL-1250 | Passwords containing certain characters won't work properly on a linux system |
Incomplete
|
|
||
| MC-16075 | Entities other than the player can't leave the end |
Fixed
|
|
|
|
| MC-15388 | Donkey/Mule item duplication |
Fixed
|
|
||
| MC-8293 | Dispensers spawn mobs without offset along the y-axis |
Fixed
|
|
|