Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-220718 | Deferred: Armor trims don't glow or accept any pbr in deferred even when texture set, emissive material added |
Unconfirmed
|
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| MCPE-220361 | Suggestion: Add ability for changing lightmaps for bedrock players |
Invalid
|
|
||
| MCPE-220302 | Editor: in 1.21.90.26 preview entities are bugged when paused |
Won't Fix
|
|
||
| MCPE-219883 | General: Mobs spawn at day, in savanna biomes for unknown reason |
Duplicate
|
|
||
| MCPE-219882 | Graphical: grass path blocks top face has shadows and Ambient Occlusion |
Unconfirmed
|
|
||
| MCPE-219242 | Graphical: Bedrock's water looks way different than java |
Invalid
|
|
||
| MCPE-219108 | Graphical: No "Biome Blending", "Anisotropic filtering" option available in settings like on java |
Invalid
|
|
||
| MCPE-219107 | General: Mcbe doesn't have "Generate Structures" option when creating a world like on java |
Invalid
|
|
||
| MCPE-218972 | Graphical: Hurt color & On fire color are different from Java Edition's |
Invalid
|
|
||
| MCPE-218907 | Glass panes icons aren't 2d like on java |
Duplicate
|
|
||
| MCPE-218818 | Deferred water is always grey |
Unconfirmed
|
|
||
| MCPE-218813 | Deferred water waves don't affect cauldron water |
Unconfirmed
|
|
||
| MCPE-218091 | Iron bars have z-fighting issue when collide with block above |
Duplicate
|
|
||
| MCPE-218030 | "resourcePack.crashRecovery.title" isn't translated |
Awaiting Response
|
|
||
| MCPE-217945 | Deferred bug: Paintings glow in deferred and don't accept pbr |
Cannot Reproduce
|
|
||
| MCPE-217913 | Graphical: Framerate slider steps reduced, now max fps option is 60 but was 250 before |
Duplicate
|
|
||
| MCPE-217912 | No 2, 3, 4 chunks render distance option in video settings |
Unconfirmed
|
|
||
| MCPE-217615 | Graphical: Emissive blocks like glowstone, pottery pots don't have side shadows like on java. |
Duplicate
|
|
||
| MCPE-217614 | Graphical: Leaves are double sided, jungle leaves aren't transparent |
Duplicate
|
|
||
| MCPE-217469 | Totem of Undying has 2d animation on Bedrock rather than 3d model animation like on Java |
Invalid
|
|
||
| MCPE-217393 | Game sometimes can crashes after exiting world |
Invalid
|
|
||
| MCPE-217019 | Loadin screen flickering whenever I join world or reconnect |
Unconfirmed
|
|
||
| MCPE-203847 | Graphical: Vsync option doesn't work on newer versions |
Duplicate
|
|
||
| MCPE-203846 | Deffered Rendering: Framerate slider not visible in deffered |
Awaiting Response
|
|
||
| MCPE-203845 | Deffered shading throws incorrect errors in preview editor versions |
Awaiting Response
|
|
||
| MCPE-208910 | Chat/Content log background has incorrect spacing causing colors to blend |
Awaiting Response
|
|
||
| MCPE-208652 | Interact button nineslice size is incorrect on mobile devices |
Awaiting Response
|
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