Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-301238 | Helmet Second Layer texture not rendering in 25w32a+ |
Duplicate
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| MC-301234 | /rotate multiplies momentum/motion, for example making a player glide 6000 blocks in one second just by tapping "w" |
Awaiting Response
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| MC-300928 | /rotate absurdly multiplies the player's/entity's momentum. |
Duplicate
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| MC-285344 | Tipped Arrows do not use their designated texture, instead they use the "minecraft:entity/projectiles/arrow" texture, when it should be the existing "minecraft:entity/projectiles/tipped_arrow" |
Duplicate
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