Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-231695 | Spruce trees no longer generate in the mega spruce taiga (old growth spruce taiga) biome. |
Duplicate
|
|
||
| MCPE-227968 | GDK version clipboard paste doesn't submit the text in the create world name nor seed edit boxes unless user types a character |
Fixed
|
|
||
| MCPE-227878 | GDK Minecraft Preview cannot enter editor mode via the latest launcher |
Plausible
|
|
||
| MC-300448 | The Villager Trade Rebalance experiment has not had its chest loot tables updated for the Chase the Skies saddle changes |
Confirmed
|
|
||
| MCPE-225753 | The Villager Trade Rebalancing Experiment has not had its chest loot tables updated for the Chase the Skies saddle changes |
Confirmed
|
|
||
| MCPE-191567 | The audio for a Warden approaching following a shrieker activation and Pufferfish audio neither load nor play |
Confirmed
|
|
||
| MCPE-190423 | Conflicts between water volume and carvers/shavers causing mangled world generation |
Fixed
|
|
||
| MCPE-187337 | Generated Pale Oak trees with Creaking Hearts are rarer than in Java Edition |
Fixed
|
|
||
| MCPE-178042 | Playing a world for a day or two corrupts it with "Server sent broken packet" message. |
Cannot Reproduce
|
|
||
| MCPE-176101 | Azalea trees never generate above Lush Caves when the surface biome is a desert |
Duplicate
|
|
||
| MCPE-173526 | Held maps have no lighting when player is crawling |
Duplicate
|
|
||
| MCPE-170645 | Game crashes when changing a mob's scale would make it collide with blocks |
Fixed
|
|
||
| MCPE-169313 | Freshly generated chunks cause boats and chestboats to disappear when riding in them |
Fixed
|
|
||
| MCPE-168161 | Desert wells with an extra suspicious sand block do not contain loot in that block |
Fixed
|
|
||
| MCPE-164489 | Wardens do not navigate through Sweetberry Bushes as they do in Java Edition |
Confirmed
|
|
||
| MCPE-162310 | Sweetberry bushes no longer damage the player in survival |
Fixed
|
|
||
| MCPE-162062 | All items which have health no longer wear down and are immediately repaired during world load |
Duplicate
|
|
||
| MCPE-162007 | Stepping off of wool onto lower wool triggers sculk sensors |
Confirmed
|
|
||
| MC-255639 | Ancient city does not use camp_1, camp_2 or camp_3 structures, but instead generates a single union of all three combined |
Confirmed
|
|
||
| MCPE-158304 | Bedrock Warden refuses to fall more than 3 blocks, unlike Java Edition Warden |
Fixed
|
|
||
| MCPE-156669 | Sculk catalysts and decorative veins are limited on which blocks they can be placed during world generation |
Fixed
|
|
||
| MCPE-156084 | "Campground" structures are neither loading nor generating in Ancient Cities |
Fixed
|
|
||
| MCPE-156074 | Decorative sculk vein patches are still clamped to generating below Y 20 in the Deep Dark |
Fixed
|
|
||
| MCPE-155400 | Ancient Cities are now generating at Y -27 instead of Y -51 |
Fixed
|
|
||
| MCPE-155213 | The Deep Dark generates at much higher Y values in Java than in Bedrock |
Fixed
|
|