Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-90861 | Dirt and coarse dirt do not properly use their "snowy" states |
Won't Fix
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| MC-82351 | Fire overlay appears as missing if not referenced in a model |
Fixed
|
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| MC-64754 | Blocks with different damage values stack when obtained as items if there are no default variants of the block |
Works As Intended
|
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| MC-62583 | Destroying the last block model in a chunk causes ghost blocks |
Fixed
|
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| MC-62582 | Chests, signs, and ender chests do not render in empty chunks |
Fixed
|
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| MC-61216 | /setblock gives an unknown error when a block does not have 0 as a damage value |
Fixed
|
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| MC-57935 | Upside-down stairs have wrong texture on top |
Works As Intended
|
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| MC-55206 | World border texture jumps eight pixels when moving |
Cannot Reproduce
|
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| MC-53950 | Chests, Signs and Mob Heads do not render through semi-transparent entities |
Duplicate
|
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| MC-50769 | Mooshrooms incorrectly display custom mushroom models |
Fixed
|
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| MC-50130 | Semi-Transparent blocks render parts out of order from certain locations |
Duplicate
|
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| MC-50129 | Parts of semi-transparent models (slime blocks, stained glass) are rendered in the wrong order when in third person or in hand |
Duplicate
|
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| MC-50073 | It is possible to change the missing block model |
Fixed
|
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| MC-48539 | Vines briefly display missing model when breaking Supporting Block |
Fixed
|
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| MC-48512 | Vines no longer have a back face texture |
Fixed
|
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| MC-47811 | The bottom texture of non-full blocks is flipped vertically |
Fixed
|
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| MC-46459 | Block Dependent Blocks Render Incorrectly on Barriers, Slime Blocks, and End Portal Frames |
Works As Intended
|
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| MC-45160 | When holding a map you have two right arms |
Fixed
|
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| MC-44373 | Slime Blocks render incorrectly in third person or in hand |
Duplicate
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