Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-275618 | Minecarts start bumping when going downwards fast |
Duplicate
|
|
||
| MC-275615 | Minecart appears in front of you (in first person view) when going downwards |
Duplicate
|
|
||
| MC-269163 | Striped wolves only spawn rarely and only in packs of 2 |
Works As Intended
|
|
|
|
| MC-268356 | Armadillo peeks out of shell while being attacked |
Works As Intended
|
|
||
| MC-268210 | Rails not in redstone tab in the recipe book |
Duplicate
|
|
||
| MC-268195 | Slimes spawning inside walls and suffocating in Trial Chambers |
Fixed
|
|
||
| MC-266458 | Deepslate, gravel, and ores can generate within trial chamber hallways |
Fixed
|
|
||
| MC-266451 | Trial Chamber door leads to nothing/a stone wall |
Won't Fix
|
|
||
| MC-266348 | Campfire smoke doesn't go through Copper Grate |
Invalid
|
|
||
| MC-266025 | Decorated pot plays animation when right clicked with empty hand |
Works As Intended
|
|
||
| MC-265965 | Arrows can break infinite decorated pots when falling downwards even when they should have no velocity |
Works As Intended
|
|
||
| MC-265932 | Ghast fireballs cannot break decorated pots |
Cannot Reproduce
|
|
||
| MC-265930 | Mob doesn't move/pathfind closer to the fence to hit the player, even if they would be able to hit the player if they did |
Duplicate
|
|
||
| MC-265715 | Hoglins walk very slowly and without attacking after being repelled by warped fungi |
Confirmed
|
|
||
| MC-265692 | Villager continuously walking and spinning on top of a cobblestone wall |
Awaiting Response
|
|
||
| MC-265587 | Non-aggravated endermen never teleport when not in sunlight, also causing some to never despawn if stuck |
Confirmed
|
|
||
| MC-264989 | Foxes can get stuck under blocks and drown while swimming |
Confirmed
|
|
||
| MC-264970 | Vindicators can randomly make the door breaking sound for a second when opening doors |
Confirmed
|
|
||
| MC-264952 | You can use leads on Dolphins and Polar Bears which is inconsistent |
Invalid
|
|
||
| MC-264866 | Bottom of some blocks render weirdly in water |
Duplicate
|
|
||
| MC-264864 | Windswept Hills seem to be considered a snowy biome by the game despite not having snow at all Y-levels |
Confirmed
|
|
||
| MC-264855 | Certain Windswept biomes (and Taigas) are inconsistently snowing and raining in random spots even at the same Y-level |
Confirmed
|
|
||
| MC-264851 | Endermen make stare sound even when provoked by attacking / ways other than looking at them |
Confirmed
|
|
||
| MC-263304 | Ladders aren't attached to blocks properly, they float in front of them |
Duplicate
|
|
||
| MC-263303 | Enderman automatically re-aggros just by being in their line of sight |
Works As Intended
|
|
||
| MC-250175 | Some mobs such as Zombies look away after each time they hit you |
Duplicate
|
|
||
| MC-250173 | Endermen don't often teleport instantly when they fall into water |
Duplicate
|
|
||
| MC-250092 | Spider / Skeleton Jockey is sitting "inside" of the spider |
Duplicate
|
|
||
| MC-236796 | Strange river biome generation |
Works As Intended
|
|
||
| MC-219302 | Water ponds can generate floating with nothing under them |
Duplicate
|
|
||
| MC-219245 | Weird floating water generation |
Duplicate
|
|
||
| MC-218818 | Wooden Mineshaft platforms generating in and near lava pools and setting on fire, causing lag |
Duplicate
|
|
||
| MC-216648 | Enderman make the stare sound when losing hostility status |
Confirmed
|
|
||
| MC-215273 | Abandoned mineshafts can have weird generation |
Duplicate
|
|
||
| MC-200221 | Enderman growl sound doesn't move with the player, only plays in the location it was triggered at |
Duplicate
|
|
||
| MC-193891 | Baby Foxes drown just below the surface of water |
Fixed
|
|
||
| MC-185819 | Turtle's limbs spasm out when hit |
Duplicate
|
|
||
| MC-185655 | Vindicators hide their arms after hitting the player or a villager |
Confirmed
|
|
||
| MC-179587 | There's a gap between wall signs and the block it's connected to |
Duplicate
|
|
||
| MCPE-66521 | Iron Golem's legs and arms swing too much when pushed |
Duplicate
|
|
||
| WEB-1995 | Mojang Bug Tracker doesn't let report 20w13a, instead forces to use nonexistent version 20w13b |
Invalid
|
|
||
| MC-174975 | Blocks flickering when placing them from off-hand |
Incomplete
|
|
||
| MC-163006 | Iron golem doesn't make hurt sounds |
Invalid
|
|
||
| MC-161447 | Arrow entities have black squares around them |
Duplicate
|
|
||
| MC-161446 | Held items and dropped items glow in the dark |
Duplicate
|
|
||
| MC-160053 | Enderman keeps following the player after becoming neutral/passive |
Fixed
|
|
|
|
| MC-159532 | Endermen turn hostile if you hit them in creative and then switch to survival |
Works As Intended
|
|
||
| MC-159299 | Baby Zombies stop attacking once in a while, and when the player is still |
Fixed
|
|
||
| MC-159297 | Vindicators open and close doors rapidly too many times |
Community Consensus
|
|
||
| MC-148205 | Pillagers don't ever look away from the player in Creative mode |
Duplicate
|
|