Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-262715 | Player passengers do not positionally correlate with mounted vehicle teleportation |
Duplicate
|
|
||
| MC-249159 | java.lang.IllegalStateException: Trying to access unbound value / Unbound values in registry - Valid dimension types or worldgen settings can be invalidated on world reload |
Duplicate
|
|
||
| MCL-20878 | Parity issue: Launcher language doesn't affect the language of the Minecraft.net page it redirects to |
Works As Intended
|
|
||
| MC-202940 | Hand animation plays although item frame is out of reach |
Fixed
|
|
||
| MC-188536 | "-" within the Fast graphics description is an incorrect spelling for tree leaves |
Duplicate
|
|
||
| MC-183381 | Vanilla datapack disabled crashes the game (again) |
Duplicate
|
|
||
| MC-176864 | Mirrored custom model scaling does not render correctly |
Confirmed
|
|
||
| MC-171504 | Loading window appears to one side before it is resized upon launch |
Confirmed
|
|
||
| MC-167138 | Minecart acceleration prevents ability to go up Rails |
Invalid
|
|
||
| MC-164821 | Replacing a container with identical state values can replace it despite this being considered impossible |
Confirmed
|
|
||
| MC-162573 | A white outline is rendered on composters' edges when viewed from far away |
Fixed
|
|
||
| MC-154668 | Invalid characters crash the game in jigsaw block input upon pressing enter |
Fixed
|
|
|
|
| MC-148967 | Baby Villagers can now generate in a Village without any Adult Villagers all by themselves |
Works As Intended
|
|
||
| MC-145693 | F5 camera freezes when the player model looks straight up and down |
Fixed
|
|
|
|
| MC-144693 | Channeling or Channelling enchantment is spelled differently to book and original ID |
Invalid
|
|
||
| MC-142246 | Elytra causes Player model to flicker at high speeds |
Duplicate
|
|
||
| MC-140490 | Rainy weather cannot be heard anymore when minimalizing particles |
Duplicate
|
|
||
| MC-136123 | Blocks disappear behind Player when switched to F5 mode in a 2x1 block corridor |
Duplicate
|
|
||
| MC-135597 | Players can sleep next to aggravated Zombie pigmen with the peculiar chance of getting stuck in bed |
Cannot Reproduce
|
|
||
| MC-133921 | Some characters flicker oddly when obfuscated |
Fixed
|
|