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1
Key
Summary
Status
Reporter
Assignee
Created
MC-213266
Customizing huge_red_mushroom feature crashes the game
Awaiting Response
JasonZ617
MC-165249
Tick function summoning an invisible armorstand causes some of those armor stands to render transluscent for 1 frame
Duplicate
JasonZ617
MC-150259
Guardians not spawning on older ocean monuments
Duplicate
JasonZ617
MC-131837
Torch blockmodel missing "normal" variant
Duplicate
JasonZ617
MC-131444
Prismarine bricks variants wrong names
Works As Intended
JasonZ617
MC-126563
Monument pillars generation does not replace tall seagrass
Duplicate
JasonZ617
MC-126467
Glowing blocks give yellowish light underwater
Fixed
JasonZ617
MC-126466
Cant use anvils if vanilla datapack is disabled
Duplicate
JasonZ617
MC-126394
Guardian beam not aligned!
Duplicate
JasonZ617
MC-126155
Structure Block Floating Nameplates Not Working
Duplicate
JasonZ617
MC-125162
Can't shoot in adventure mode
Duplicate
JasonZ617
MC-125150
Cant use sneakTime as objective criteria
Invalid
JasonZ617
MC-87294
EntityId tag doesnt work with /setblock for spawners!
Duplicate
JasonZ617
MC-57581
Underwater Sea Lanterns "Yellowish" effect
Incomplete
JasonZ617
MC-57576
Water Looks like Coal
Duplicate
JasonZ617