Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-295785 | Specifying a nonexistent tag in an item definition crashes the game |
Awaiting Response
|
|
||
| MC-283554 | Fall Damage Multiplier makes low falls safe, overriding Safe Fall Distance |
Confirmed
|
|
||
| MC-278759 | NBT arrays can't be expanded via set/give wrong error |
Confirmed
|
|
||
| MC-278579 | Chest boats are not included in the #boat entity tag even though there is no #chest_boat entity tag |
Invalid
|
|
||
| MC-273110 | No Durability Loss on Formerly Stackable Items given Max Damage |
Works As Intended
|
|
||
| MC-272872 | Constantly teleported players have difficulty placing blocks |
Community Consensus
|
|
||
| MC-272490 | @n can select dying entities, unlike @e |
Fixed
|
|
|
|
| MC-271145 | /execute if biome doensn't work properly with reload |
Awaiting Response
|
|
||
| MC-271081 | "minecraft:set_damage" on an item with the "minecraft:max_damage" component works strangely |
Invalid
|
|
||
| MC-270845 | Summoned wind charges can no longer be redirected |
Fixed
|
|
|
|
| MC-266955 | Clipping into blocks freezes player |
Duplicate
|
|
||
| MC-266157 | /tick outside of console outputs syntax error |
Duplicate
|
|