Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-172810 | Lag or delay with the blocks |
Awaiting Response
|
|
||
| MCPE-157028 | Nether and allay crash the game |
Fixed
|
|
||
| MCPE-154290 | Mangrove trees |
Duplicate
|
|
||
| MCPE-154289 | Render Dragon makes my phone overheat |
Community Consensus
|
|
||
| MCPE-154287 | Graphic issues in non-full blocks |
Duplicate
|
|
||
| MCPE-153911 | Garphics issues with Render Dragon on Android devices |
Duplicate
|
|
||
| MCPE-153897 | Buttons no longer block spider spawns |
Fixed
|
|
||
| MCPE-153591 | Sculk Shrieker particles only render from one side (It cannot be seen from below or behind) |
Fixed
|
|
||
| MCPE-153527 | There is no sound when you damage warden |
Duplicate
|
|
||
| MCPE-153524 | Mobs can spawn in deep dark biome and ancient cities |
Fixed
|
|
||
| MC-249487 | Losing wolds |
Invalid
|
|
||
| MCPE-150905 | Garphics issues (blurring) |
Incomplete
|
|
||
| MCPE-150904 | Reload skins failed every time after the update |
Duplicate
|
|
||
| MCPE-150902 | Strange writings appear on the screen |
Duplicate
|
|
||
| MCPE-150280 | Pillager patrol do not spawn |
Duplicate
|
|
||
| MCPE-147398 | Columns or pillars sometimes block the passages of caves |
Works As Intended
|
|
||
| MCPE-146802 | (Java parity) sculk sensor does not vibrate with snowballs , trident , arrows, Splash bottel |
Duplicate
|
|
||
| MCPE-146791 | (Java parity) sculk sensor does not vibrate with doors ,trapdoors and fence gates |
Duplicate
|
|
||
| MCPE-146681 | Cave entrances generation |
Duplicate
|
|
||
| MCPE-144808 | Strange black lines appearing during world rendering |
Incomplete
|
|
||
| MCPE-144178 | light issue with small pointed dripstone in water |
Duplicate
|
|
||
| MCPE-144176 | Villages are randomly generated |
Incomplete
|
|
||
| MCPE-144175 | Strange thing in Ravine there is no lava |
Duplicate
|
|
||
| MCPE-130610 | Light issue |
Duplicate
|
|
||
| MCPE-130609 | Fps 9 |
Incomplete
|
|
||
| MCPE-130606 | Texture powedr snow next snow show lines |
Duplicate
|
|
||
| MCPE-130602 | Underwater caves visibility |
Duplicate
|
|
||
| MCPE-126991 | (Java parity) underwater visibility/ fog return |
Duplicate
|
|
||
| MCPE-126989 | Java parity goat still without sound |
Duplicate
|
|
||
| MCPE-126663 | Lava and water texture issue under y=0 |
Duplicate
|
|
||
| MCPE-126662 | Graphic under y=0 are broken |
Duplicate
|
|
||
| MCPE-125134 | Fps down |
Incomplete
|
|
||
| MCPE-125131 | Underwater visibility in caves |
Duplicate
|
|
||
| MCPE-125129 | Bedrock in caves |
Duplicate
|
|
||
| MCPE-125127 | Underwater visibility is very poor |
Duplicate
|
|
||
| MCPE-124296 | Underwater visibility |
Duplicate
|
|
||
| MCPE-124269 | Water fog render |
Invalid
|
|
||
| MCPE-123282 | (Java parity) Iron ore texture |
Duplicate
|
|
||
| MCPE-121882 | Azalea and flowering azalea z-fighting when placed right next to leaves |
Confirmed
|
|
||
| MCPE-117511 | Light broken |
Incomplete
|
|
||
| MCPE-117509 | Glow squid texture broken |
Confirmed
|
|
||
| MCPE-116075 | Trident lag |
Duplicate
|
|
||
| MCPE-115423 | Cannot place blocks when you next pointed dripstone blocks |
Duplicate
|
|
||
| MCPE-115419 | When throwing snowballs they are dark |
Duplicate
|
|
||
| MCPE-110605 | No animation in community celebration |
Incomplete
|
|
||
| MCPE-110524 | Activement screen |
Duplicate
|
|
||
| MCPE-110517 | Powder snow glitches |
Cannot Reproduce
|
|
||
| MCPE-100168 | Basalt Deltas & soul sand valley roof and the depths issues |
Duplicate
|
|
||
| MCPE-100042 | Basalt delta and soul sand valley generation |
Duplicate
|
|
||
| MC-198257 | Wither boos (bedrock parity) |
Invalid
|
|