Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-235505 | Chicken Warm Baby is different than Java edition |
Confirmed
|
|
||
| MC-305527 | Sides texture of baby chickens aren’t mirrored up correctly |
Fixed
|
|
||
| MCPE-234663 | New Rabbit textures are using the wrong texture names |
Unconfirmed
|
|
||
| MC-305510 | The top texture of stripped spruce logs is now inconsistent with Bedrock Edition |
Fixed
|
|
|
|
| MCPE-233104 | Closed caption text when attacking with a spear is incorrect |
Duplicate
|
|
||
| MCPE-232488 | Wolf Armor model is off by on pixel to the left |
Confirmed
|
|
||
| MCPE-232447 | Netherite Armor Horse render incorrectly when using Programmer Art |
Duplicate
|
|
||
| MCPE-232446 | Copper Horse Armor don't render using Programmer Art |
Duplicate
|
|
||
| MCPE-232088 | Poisonous potato is emissive using Vibrant Visuals |
Works As Intended
|
|
||
| MC-304376 | Leather Horse Armor Overlay has one incorrect pixel |
Duplicate
|
|
||
| MC-304375 | The leather horse armor texture is missing some pixels from the Bedrock Edition texture |
Confirmed
|
|
||
| MC-304361 | The heads of zombie nautiluses have a massive empty gap on the back |
Fixed
|
|
||
| MCPE-231602 | Nautilis, Zombie Nautilus, and Coral Zombie Nautilus have an empty space in the back of their heads |
Plausible
|
|
||
| MCPE-231473 | Baby Nautilus color texture is different than Java Edition |
Works As Intended
|
|
||
| MC-303948 | The texture of netherite horse armor is different than in Bedrock Edition |
Fixed
|
|
||
| MCPE-230280 | Zombie Horse Spawn Egg texture doesn't match Java |
Fixed
|
|
||
| MC-303751 | The model of parched has UV issues |
Fixed
|
|
||
| MCPE-229638 | Spear in hand appears thinner the higher the texture resolution is |
Works As Intended
|
|
||
| MCPE-229512 | Netherite Spear texture doesn't match Java Edition |
Fixed
|
|
||
| MCPE-229195 | Wildflowers item MERS are shifted off the regular item |
Unconfirmed
|
|
||
| MC-302839 | The coloring of the zombie horse spawn egg doesn't match the new texture of the zombie horse |
Fixed
|
|
||
| MC-302836 | The texture of zombie horses' heads is not symmetrical |
Fixed
|
|
||
| MCPE-228149 | Unlike the Coral fans, all Corals only have their hitbox randomly offcentered but not their block |
Confirmed
|
|
||
| MCPE-226433 | Vibrant Visual: Gray Dye and Light Blue Dye STILL have incorrect MERS texture |
Confirmed
|
|
||
| MCPE-226237 | A bunch of the Copper Age Drop textures are inconsistent with Java |
Confirmed
|
|
||
| MCPE-225207 | Wolf Armor renders incorrectly in Shelves if its texture is higher than 16x |
Duplicate
|
|
||
| MCPE-224088 | Dennis painting texture is inconsistent with Java |
Unconfirmed
|
|
||
| MCPE-223381 | steve_mers.tga for steve head block also applies to all Minecraft skins including customs skins |
Unconfirmed
|
|
||
| MCPE-223207 | Some textures have no Vibrant Visual effects because of missing MERS TGA/JSON for them |
Unconfirmed
|
|
||
| MCPE-221085 | Mooshroom Spawn Egg is once again using two brown pixels from Cow Spawn Egg |
Confirmed
|
|
||
| MCPE-220770 | Cold Cow texture doesn't match Java |
Unconfirmed
|
|
||
| MCPE-219523 | Blaze & Breeze spawn eggs textures don't match Java textures |
Duplicate
|
|
||
| MC-296035 | Two pixels from "mooshroom_spawn_egg" are the same as "cow_spawn_egg" |
Fixed
|
|
||
| MCPE-191255 | Spore Blossom bottom cube UV is incorrect when using textures higher than 16x |
Unconfirmed
|
|
||
| MCPE-190806 | Potted Azalea is suffering from z-fighting because of recent cross model changes |
Confirmed
|
|
||
| MCPE-190702 | Sheep skin is still using programmer texture |
Duplicate
|
|
||
| MCPE-188465 | Blue and Red open bundle are inconsistent with the other colors |
Duplicate
|
|
||
| MCPE-188463 | Some cross models are still displayed wrongly from east and west sides |
Fixed
|
|
||
| MCPE-188458 | Nether warts render incorrectly |
Fixed
|
|
||
| MCPE-188200 | Nether Bricks & Red Nether Bricks remain not aligned to Bricks blocks |
Fixed
|
|
||
| MCPE-187574 | Glass block & copper render half transparent |
Duplicate
|
|
||
| MCPE-187517 | Pale Oak Hanging Sign & Pale Oak Boat with Chest item is not updated |
Awaiting Response
|
|
||
| MCPE-187294 | Stripped Pale Oak Log texture is inconsistent with Java |
Fixed
|
|
||
| MC-277113 | Pale oak sign item and block texture is inconsistent with the other signs |
Fixed
|
|
|
|
| MC-277042 | Blue and Red open bundle are inconsistent with the other colors |
Fixed
|
|
||
| MCPE-187009 | Vault doesn't render all faces when hold in hand or in an item frame |
Duplicate
|
|
||
| MCPE-182476 | Heavy Core in hotbar and while hold with the hand is not matching skulls |
Duplicate
|
|
||
| MC-272639 | trial_spawner_bottom texture is different from Bedrock |
Fixed
|
|
|
|
| MCPE-181895 | trial_spawner_bottom texture is different from Java |
Works As Intended
|
|
||
| MC-269949 | New "Raid Omen" effect texture is using Programmer Art Evoker as base |
Fixed
|
|
|