Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-153964 | Sculk Shrieker particles are not visible from behind. |
Duplicate
|
|
||
| MCPE-153932 | Wardens don't move while in lava. |
Duplicate
|
|
||
| MCPE-153931 | Wardens Avoid Lava Despite Being Immune To It |
Duplicate
|
|
||
| MCPE-153831 | Sculk Shriekers can be activated by mobs if a player is in range. |
Cannot Reproduce
|
|
||
| MCPE-153829 | Wardens can spawn in light levels higher than 11. |
Works As Intended
|
|
||
| MCPE-153801 | Sculk Shriekers summon the warden even if they are placed by a player |
Fixed
|
|
||
| BDS-16811 | Sculk Shriekers summon the warden even if they are placed by a player. |
Duplicate
|
|
||
| MCPE-145616 | Item models are in grayscale while on the ground or held in latest Beta |
Duplicate
|
|
||
| MCPE-126265 | Vines spawn on terrain above lush caves |
Duplicate
|
|
||
| MCPE-106683 | Mobs randomly freeze at one location, but act like weird "ghost mobs" |
Duplicate
|
|
||
| MCPE-105792 | Warped and crimson slabs, stairs, and planks cause fire to spread around them even though they don't burn |
Duplicate
|
|
||
| MCPE-85164 | When view bobbing is disabled, only blocks will stay static, while arms continue to Bob. |
Duplicate
|
|