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Key
Summary
Status
Reporter
Assignee
Created
MCPE-228333
When the "minecraft:shooter" component is applied to the item with the "charge_on_draw" property set to true and the item is charged, the item will begin reloading immediately after it is fired with a single action
Confirmed
Estrongel
MCPE-228332
When the "minecraft:shooter" component is applied to the item with the "charge_on_draw" property set to true and the item is charged, there is a chance that first use will not occur
Confirmed
Estrongel
MCPE-228331
When the "minecraft:shooter" component is applied to an item and there is no ammunition available, the use animation/movement modifiers will still occur
Confirmed
Estrongel
MCPE-225193
The itemUse before event prevents the user from throwing items out of a bundle.
Unconfirmed
Estrongel
MCPE-217612
Cherry Log Stripping Sound is Incorrect
Duplicate
Estrongel
MCPE-166688
The Initial Hit on a Player with High Defensive Armor is Different from Following Hits
Cannot Reproduce
Estrongel
MCPE-166684
Sounds Played at the Players Location are Incorrect when Moving
Incomplete
Estrongel
MCPE-166075
Player velocity is sometimes incorrectly read as '0'
Awaiting Response
Estrongel