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1
Key
Summary
Status
Reporter
Assignee
Created
MC-305640
Phantoms can spawn in the deep dark
Confirmed
Boas Bakker
MC-305630
Skeleton horse traps can spawn in any biome where it can rain, including the deep dark and mushroom fields
Confirmed
Boas Bakker
MC-241760
Snow and surface blocks of windswept hills are not correctly being placed on chunk borders
Won't Fix
Boas Bakker
MC-241759
Floating vines and leaves generate when upgrading world to 1.18
Duplicate
Boas Bakker
MC-241755
Floating villages can generate when upgrading old world to prerelease
Duplicate
Boas Bakker
MC-241754
Chunk border is very straight when the 1.18 terrain has a mountain, and the older terrain a sea
Won't Fix
Boas Bakker
MC-241750
Random sand patches at border old chunks and new chunks when upgrading to new snapshot
Fixed
Boas Bakker eowyn36
MC-239875
When doing /locate endcity, the text isnt capitalized, and doesnt hava a space
Duplicate
Boas Bakker
MC-239873
Crimson roots generate in soul sand valley
Duplicate
Boas Bakker
MC-238900
Values of 'Infinity' in noise settings in default worldgen
Fixed
Boas Bakker slicedlime
MC-236653
Mushroom fields shore biome is non existent
Works As Intended
Boas Bakker
MC-231992
Lang files for new 1.18 biomes is missing
Invalid
Boas Bakker
MC-227189
Strays don't spawn in powder snow
Duplicate
Boas Bakker
MC-216837
The new caves dont generate cave air, causing weird lava placements
Duplicate
Boas Bakker