Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-130880 | Turtle shells and phantom membranes cannot be used to create mundane potions |
Works As Intended
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| MC-130321 | Witches have conduit resistance |
Works As Intended
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| MC-129219 | Phantom dont have new animations and its not animated |
Fixed
|
|
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| MC-128712 | Phantoms don't drop experience when killed by player |
Fixed
|
|
|
|
| MC-128661 | Conduits don't work with slabs |
Works As Intended
|
|
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| MC-127949 | Slow Falling with Elytra makes it easy to Fly |
Works As Intended
|
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| MC-127922 | You can't use Riptide tridents when standing in tall grass |
Fixed
|
|
|
|
| MC-127920 | You can throw a riptide trident if you're not completely in water |
Works As Intended
|
|
|
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| MC-127860 | Hoes can be enchanted |
Works As Intended
|
|
|
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| MC-127386 | Right clicking on villager with its spawn egg opens trade menu |
Fixed
|
|
|
|
| MC-127186 | Baby zombies and drowned burn in daylight |
Works As Intended
|
|
|
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| MC-126300 | Unlike sword, trident can accidentally break blocks in creative mode |
Fixed
|
|
|
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| MC-126039 | Trident left hand |
Works As Intended
|
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| MC-125755 | Loyalty tridents thrown into the void don't come back |
Works As Intended
|
|
|
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| MC-125742 | Bark blocks become normal stripped logs, rather than all sides side texture stripped logs |
Fixed
|
|
|
|
| MC-125603 | When the trident hit the mobs, it hangs to the side for a second |
Fixed
|
|
|
|
| MC-125394 | Trident disappears from inventory while throwing it when the cool down is not full |
Cannot Reproduce
|
|
|
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| MC-125374 | Trident can be used for height advantage |
Works As Intended
|
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| MC-125342 | Trident cannot destroy the armor stand |
Fixed
|
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| MC-125337 | When the double-held trident throws, players will lift both hands |
Fixed
|
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|
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| MC-125325 | Tridents will not cause damage to entities after it falls from a block it was stuck in |
Works As Intended
|
|
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| MC-125310 | Trident can penetrate the closed shulker / wither / ender dragon / invulnerable mobs |
Fixed
|
|
|
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| MC-125307 | When a trident hits a mob, it will not fall right below it |
Fixed
|
|
|
|
| MC-125254 | Dying after throwing loyalty trident causes intangible trident forever |
Fixed
|
|
|
|
| MC-125237 | Trident lights up nearby entities when thrown or in ground |
Fixed
|
|
|
|
| MC-125232 | Phantoms attack players in peaceful mode |
Fixed
|
|
|
|
| MC-125218 | Phantom can be catched into a boat |
Works As Intended
|
|
|
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| MC-123853 | Mobs don't burn when standing in double plants/cobweb |
Fixed
|
|
|
|
| MC-123041 | Cannot ride a tamed horse, while holding tools, weapons and non-food items |
Fixed
|
|
|
|
| MC-122354 | Flying with elytra crash game / kicks player |
Fixed
|
|
|
|
| MC-122277 | Using any spawn egg on an untamed horse/donkey/llama except for its own causes the player to start riding it |
Works As Intended
|
|
|
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| MC-122257 | Item name above hotbar appears every time the durability of the item gets changed |
Fixed
|
|
|
|
| MC-117727 | @s is described as "a player in /execute" despite working for all entities |
Fixed
|
|
|
|
| MC-117711 | "Snowy Kingdom" Superflat preset arguments include villages despite them being unable to generate in ice plains |
Fixed
|
|
|
|
| MC-117584 | Converting zombie villager without ConversionPlayer set crashes server |
Fixed
|
|
|
|
| MC-117457 | Concrete powder will turn into concrete when exposed to lava |
Works As Intended
|
|
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| MC-117195 | Mobs summoned with no health (Health:0f) do not drop loot |
Won't Fix
|
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| MC-116969 | Mobs look at invisible mobs / players |
Fixed
|
|
|
|
| MC-116726 | Block break particles for beds are wood |
Works As Intended
|
|
|
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| MC-116723 | Particles of cracks when breaking colored shulkers boxes appear with the old color |
Fixed
|
|
|
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| MC-116669 | Exploding TNT minecarts and ender crystals can cause StackOverflow |
Fixed
|
|
|
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| MC-116427 | Shulker mob's color is dark purple |
Fixed
|
|
|
|
| MC-116391 | Real Illusion Illagers aren't affected by the glowing effect when invisible |
Works As Intended
|
|
|
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| MC-116355 | Villagers don't run away from illusioners |
Fixed
|
|
|
|
| MC-116024 | Pre-17w15a beds become red if in-world but white in chests |
Fixed
|
|
|
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| MC-115816 | During the destruction of the beds, cracks do not appear |
Fixed
|
|
|
|
| MC-115813 | Old (non-dyed) beds are invisible |
Fixed
|
|
|
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| MC-114534 | Beacon beam is darker than it should be |
Fixed
|
|
|
|
| MC-114235 | Concrete powder texture is not randomly rotated |
Fixed
|
|
|
|
| MC-113844 | White Glazed Terracotta symbol (looks like the symbol of the Hungarian Nazi party) |
Fixed
|
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|