Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-275792 | Bottom faces of torches and soul torches are not culled against solid blocks |
Fixed
|
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| MC-275750 | Redstone torch still doesn't have a bottom face |
Fixed
|
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| MC-269949 | New "Raid Omen" effect texture is using Programmer Art Evoker as base |
Fixed
|
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| MC-269895 | Breezes missing higher fidelity jump animation from Bedrock |
Fixed
|
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| MC-269851 | Breeze idle animations are different than Bedrock Edition |
Fixed
|
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| MC-266688 | Breeze model's glowing eyes are not resource pack-friendly |
Fixed
|
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| MC-266680 | The glowing outline isn't applied to the eyes or eyebrows of breezes |
Fixed
|
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| MC-262652 | Dragon egg's side texture is mapped strangely as of 1.8 (and the model is also unoptimized) |
Fixed
|
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| MC-261487 | Z-fighting occurs on the backs of sniffers' heads |
Fixed
|
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| MC-261232 | Texture minecraft:block/sniffer_egg_slightly_cracked with size 40x32 limits mip level from 4 to 3 |
Fixed
|
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|
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| MC-261208 | Pitcher Plant has unused bottom texture |
Fixed
|
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| MC-261170 | Sniffer egg faces aren't culled when covered by blocks |
Fixed
|
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| MC-260454 | Decorated pots are translated off-center when displayed on head |
Fixed
|
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| MC-260239 | Z-fighting occurs on the legs of sitting sniffers |
Won't Fix
|
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| MC-260060 | Sniffer's legs seem to clip through its body when walking |
Won't Fix
|
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| MC-260013 | Baby Llama's head has incorrect scale method |
Fixed
|
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| MC-258673 | There are pixels that are visible through elytra while riding a strider |
Won't Fix
|
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| MC-255088 | Z-fighting can be seen at long distances when the handles of boat oars intersect their blades |
Confirmed
|
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| MC-254588 | Miscolored pixel on slowness effect icon |
Fixed
|
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| MC-253886 | The legs of skeletons, wither skeletons, and strays aren't properly aligned with their bodies which results in minor z-fighting |
Fixed
|
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| MC-252099 | Incorrect texture mapping in potted mangrove propagule (mirror effect) |
Fixed
|
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| MC-251538 | Desert villager missing some pixels for the sandals |
Fixed
|
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| MC-251537 | Desert (zombie) villager has solid-color on inner of arm, unlike other villagers |
Fixed
|
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|
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| MC-251536 | Desert zombie villager feet still mismatch the sides of the feet |
Fixed
|
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| MC-250240 | Z-fighting can be seen around the backs of frogs when they open their mouths |
Fixed
|
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| MC-250076 | Shading is disabled for the two inner planes in mangrove roots, even though it isn't for all the other planes |
Fixed
|
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| MC-250075 | The inner two planes in mangrove roots are smaller than they should be |
Fixed
|
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| MC-249947 | Top of Sculk Shrieker model is vertically squished |
Fixed
|
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| MC-249758 | Z-fighting can be seen when the arms of allays intersect their bodies |
Fixed
|
|
|
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| MC-249751 | Warden UV overlapping |
Fixed
|
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|
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| MC-249729 | Z-fighting can be seen on the underside of allays' heads |
Fixed
|
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| MC-249714 | Z-fighting can be seen on the wings of allays during their death animation |
Fixed
|
|
|
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| MC-249669 | tadpole.png has unused frog egg texture |
Fixed
|
|
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| MC-249653 | Parity Issue: Oak Boat texture in Java does not match Bedrock Edition |
Fixed
|
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| MC-249514 | Button UV appears to be upside-down |
Fixed
|
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| MC-249495 | Inconsistent shading in boat item sprites |
Fixed
|
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| MC-249397 | Bottom face of Warden's right arm missing in 'warden_bioluminescent_layer' texture |
Fixed
|
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| MC-249279 | Lily pads are offset due to having an odd center |
Works As Intended
|
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| MC-249110 | Z-fighting textures inside the frog's mouth |
Fixed
|
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| MC-249103 | Z-fighting can be seen on the underside of frogs' feet |
Fixed
|
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| MC-249039 | "Half" armor bar icon texture is incorrect |
Fixed
|
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| MC-249032 | Fence item model's bars inconsistent with placed block |
Fixed
|
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|
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| MC-249018 | "Long" texture of a small dripleaf |
Duplicate
|
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| MC-248715 | Z-fighting can be seen on phantoms' wings |
Won't Fix
|
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| MC-248584 | Illagers have mismatched textures |
Confirmed
|
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| MC-248563 | Iron golem has mismatched textures on lower body, head and feet |
Works As Intended
|
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| MC-248562 | Iron golem has unused pixels in the texture |
Fixed
|
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| MC-248561 | Vindicator's crossed arms element has miscolored pixels on the faces touching the other arm elements |
Fixed
|
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|
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| MC-248557 | Savanna villager body defines pixels identical to base villager texture |
Fixed
|
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| MC-248556 | Savanna Zombie Villager missing a body texture |
Fixed
|
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